
2020
8 weeks development time
Unreal Engine
Gameplay programmer
Parrallel is a student project we were developing during the last eight weeks of our second-year. The project was created with a team with around 16 people with me being on the programming team with around 4 people. For this project I mainly focussed on creating gameplay such as the racing logic and portals but I also worked on creating the UI logic.
Parrallel is a futuristic racing game where you will be jumping through rifts to stay ahead of the compitition. But to do that you first have to master your thruster controls to avoid crashing check it out!
For this project I was working on a lot of basic racing logic that you see in pretty much any racing game.